Sisters of the Blade


Faction Doctrines

A Sisters of the Blade player may choose one, and only one, of the doctrines below. The player gains all of the benefits of the chosen doctrine.
 
Angels of Justice Doctrine
Guardian Angels
Once, any time during each of their Activations, any Celestial race model in the activated Troop may make a single Regeneration roll as a Free Action. If the roll is successful, a friendly non-Celestial model in B2B may be healed 1 point of damage. This roll cannot be used to heal the model performing the roll or other Celestial models. This is in addition to any regular Regeneration rolls the Celestial models get for themselves. Any single model may be healed in this way only up to 1 point per Activation.
 
Grace
When a Sisters of the Blade model is affected by a negative Model State (Burning, Cursed, Disabled, Held, Poisoned, Shaken, or Stunned), it may immediately make a 10+ Roll, with a +1 bonus for each remaining DT is has, to remove the negative Model State. Any Celestial race models may also add their Regeneration modifier to this check.
 
Angelic Leadership
The Angel of Vengeance may be fielded as a Unique Captain with Troop Capacity (2-6)/0. The Angel of Vengeance can only field Angelic Warriors as Soldiers to fill her Troop. When fielded as a Captain, the Angel of Vengeance loses her Summoned SA. All Angelic Warriors in the Angel of Vengeance's Troop gain the Immune (Death tome, Enchant tome) SA.
 
Mercs at Heart Doctrine
Brains over Brawn
At the start of each Initiative Phase, the Sisters of the Blade player may add an extra initiative card to the Draw Deck for each enemy model on the battlefield with the Spy SA that has not used its Spy SA yet.
 
Luck be a Lady Tonight
The Sisters of the Blade player gains one Luck Stone per troop. The Luck Stones may be used as normal but with the limitation that only one Luck Stone may be used for any single roll. This does not prevent the player from purchasing a single Luck Stone as normal.
 
Lead by Example
For every enemy model that a Leader destroys, the player gains a Luck Stone for use later in the game. The Luck Stones may be used as normal but with the limitation that only one Luck Stone may be used for any single roll.
 

Warlord Benefits

Warlords bring a certain presence with them to the battlefield. When fielding a Warlord, the following benefits are gained:

Warlord: Benefit: Notes:
Joeliyn, Leader of the Blade Practice Makes Perfect Any time a Luck Stone is used to enhance a roll, it gives a +2 bonus to the dice roll instead of +1.
Samantha of the Blade Come Prepared! All equipment taken by models in Samantha's troop costs 3 points less per item. Item costs cannot be reduced below 5 points.

Equipment

Equipment for Leaders, Elites, and Solitaires:

Name: Type: Cost: Notes:
Armor of Mettle Armor 10 Wearer may make one re-roll of a failed Tough check per Activation.
Wings of Vengence Special 18 UNIQUE: Wearer becomes a Celestial race model and gains the Flyer SA with MOV value of 9, the Vengeful SA, and the Regeneration/3 SA. Cannot be worn by a Spellcaster.
Silver Arrows Weapon 8 Useable with Ranged Attacks only. Enemy models with the Tough SA killed by this model suffer a -2 penalty to their Tough checks.

Spells

Any Sisters of the Blade Spellcasters with access to the appropriate Tomes may chose from these spells, as well.

ARCANE

Name: Prismatic Light
Cost: 4
Type: Attack
Range: Caster
AoE: Spray
# Affected:   All enemy models
Affect: Models become Stunned.
 

DIVINE

Name: Blessed Healing
Cost: 3
Type: Non-Attack
Range: 18"
AoE: N/A
# Affected:   1
Affect: Target model is healed 1 point of damage and becomes Blessed.
 

STORM

Name: Electrifying Jolt
Cost: 2
Type: Attack
Range: 18"
AoE: N/A
# Affected:   1
Affect: Target model takes 1 point of damage and becomes Shaken.